63 lines
1.9 KiB
Markdown
63 lines
1.9 KiB
Markdown
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# Compiling Gammon IV
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## Requirements
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To compile this program, you need the following:
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* The Software Toolworks' C/80 v3.1 compiler for CP/M
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* Microsoft MACRO-80 assembler (M80.com)
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* Microsoft LINK-80 linker (L80.COM)
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All of these tools can also be found here:
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http://www.retroarchive.org/cpm/lang/lang.htm
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## Configuration
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The C compiler needs to be configured in order to be able to compile Gammon IV.
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Just use CCONFIG.COM to make the following settings:
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Symbol table size: 512
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String constant table: 3200
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Dump constants after each routine: YES
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Macro table size: 500
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Switch table size: 128
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Structure table size: 200
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Merge duplicate string constants: YES
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Assembler: C/80's AS
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Initialize arrays to zero: < 256 BYES ONLY
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Generate ROMable code in Macro-80: YES
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Screen size: 24 (doesn't matter)
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Generate slightly larger, faster code: NO
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Sign extension on char to int conversion: YES
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Device for library files: A: (your choice)
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## Compilation
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I assume that all of the following files are placed on a hard disk or "big" floppy disk.
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If you are compiling this game on a old system with limited disk space, please look into backgmmn.c, where you can find tips on how to distribute the files onto several disks.
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The following files are needed:
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BACKGMMN.C, GAMEPLAN.C, GAMEPLAN.HDR, MYLIB2.C,
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From the C compiler:
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PRINTF.C, STDLIB.REL, CLIBRARY.REL, C.COM
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Assembler/Linker:
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L80.COM, M80.COM
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To use the submit scripts, you also need ``SUBMIT.COM`` from your CP/M installation.
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Using ``SUBMIT BGMAKE``, all steps of compiling, assembling and linking will run.
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Using ``SUBMIT BGCLEAN``, all compiled files and intermediary files will be deleted.
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If you don't want to use the script or just want to compile some parts, these steps are taken in the script:
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c -m backgmmn
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m80 =backgmmn
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c -m gameplan
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m80 =gameplan
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l80 backgmmn,gameplan,stdlib/s,clibrary/s,backgmmn/n/e
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