80 lines
4.0 KiB
Plaintext
80 lines
4.0 KiB
Plaintext
|
|
||
|
Quatris 2.0
|
||
|
The Games of Shapes
|
||
|
|
||
|
|
||
|
Quatris is a game of placing shapes strategically as they fall
|
||
|
into place. Each shape can be thought of as 4 small squares linked
|
||
|
together. Thus the name Quatris. These shapes are sometimes refered
|
||
|
to as tetrominoes. The game is similar to the commercial game Tetris.
|
||
|
This adaptation of the theme is for CP/M. It is written in Turbo
|
||
|
Pascal, and thus requires a Z80 or compatible CPU. The source code is
|
||
|
available for a modest fee, and can be ported to MS-DOS with little
|
||
|
trouble.
|
||
|
|
||
|
The game controls are mostly numbers. The game screen lists the
|
||
|
controls, so play is simple. Strategy is complex however. The main
|
||
|
object is to completely fill whole rows with blocks. When this
|
||
|
happens, the row vanishes, and the end of the game is postponed.
|
||
|
Points are accumulated as each shape drops. You get more points for
|
||
|
placing the shape faster, so use the space bar to drop it into place
|
||
|
as soon as it is properly positioned. You get more points at harder
|
||
|
(lower) levels as the action speeds up. It may be strategic to begin
|
||
|
at a higher level, or to advance while playing. The level auto-
|
||
|
matically advances, if not high enough already, after a certain number
|
||
|
of rows have been filled. An option to preview the next shape is
|
||
|
available, but it does slightly lower your points.
|
||
|
|
||
|
The .COM file is initially set up for a Kaypro/Televideo/ADM type
|
||
|
terminal. The public domain program PDTINS by Carson Wilson is
|
||
|
included to allow this to be changed if needed. My thanks to him for
|
||
|
this program. In the unlikely event that a compatible terminal is not
|
||
|
on the PDTINS menu, you only need to worry about clear screen and
|
||
|
cursor addressing. Look for 01A hex for clear screen, and <ESC>=rc
|
||
|
for cursor addressing in the distributed .COM file. The crt init (and
|
||
|
exit) sequence can be used to turn the cursor off (and back on) if it
|
||
|
bothers you. With DDT, the strings would begin (length first) at 016B
|
||
|
hex (off) and 017B hex (on). Add your strings, with appropriate
|
||
|
lengths, to enable this feature.
|
||
|
|
||
|
The game is configured to run best on a 4 MHz machine. This too
|
||
|
can be changed. To try a different value (lower values make the game
|
||
|
more challenging) include the value on the command line, example:
|
||
|
|
||
|
A>QUATRIS 3MHZ<RET>
|
||
|
|
||
|
To enter your system speed permanently as the default, requires DDT or
|
||
|
some other patch utility. The value is at location 0124 hex.
|
||
|
|
||
|
A high scores file is maintained for the top ten scores. This
|
||
|
encourages competition and makes the game more enjoyable, even if you
|
||
|
only try to better your own high score. My high score is about 6500.
|
||
|
To see the high scores without playing just enter the command:
|
||
|
|
||
|
A>QUATRIS SCORE<RET>
|
||
|
|
||
|
The game can be exited early if desired. In case of supervisor
|
||
|
surveillance, or if you need to pause for some reason (ahem), there is
|
||
|
a key which clears the screen and leaves a bogus "A>" prompt. Hit
|
||
|
any key to resume where you left off, or hit ESC at the false prompt
|
||
|
to quietly exit to CP/M (your score is not recorded in this case).
|
||
|
|
||
|
This software and documentation is copyright 1989 by Steven B.
|
||
|
Perkins. You are free to use, copy, and distribute it as long as it
|
||
|
is not for profit. Contact me if other arrangements are desired.
|
||
|
|
||
|
I believe the CP/M world can use more support. There really are
|
||
|
a lot of us out here! Any comments about this game, or monetary
|
||
|
encouragement towards further efforts and upgrades can be sent to the
|
||
|
address below. I also frequent Z-Node 45: (713)937-8886 and you can
|
||
|
leave messages for me there. A donation of $10 or more makes you an
|
||
|
official supported user. If you send such a donation and a floppy
|
||
|
disk, you will receive the source code, the latest version, and another
|
||
|
game and utility to try. Have fun, and keep supporting CP/M and the Z-
|
||
|
system.
|
||
|
|
||
|
|
||
|
Address: Steven B. Perkins
|
||
|
1227 Spring Ridge Dr.
|
||
|
Sandy, UT 84094
|