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Blocks: changed keys, cleaned up code

This commit is contained in:
Anna Christina Naß 2020-03-13 17:36:12 +01:00
parent 8163c92e01
commit 13a6c4fb85
4 changed files with 32 additions and 32 deletions

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@ -23,7 +23,7 @@ Move the cursor using the numpad keys:
| |
2 2
Then select a blocks using ``W`` and remove the blocks using ``R``. Then select a blocks using ``7`` and remove the blocks using ``9``.
You can select just one block, or a group of blocks of the same type You can select just one block, or a group of blocks of the same type

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@ -68,21 +68,21 @@
#define K_LEFT '4' /* Key left */ #define K_LEFT '4' /* Key left */
#define K_RIGHT '6' /* Key right */ #define K_RIGHT '6' /* Key right */
#define K_EXIT 'Q' /* Key exit */ #define K_EXIT 'Q' /* Key exit */
#define K_SELECT 'W' /* Key select */ #define K_SELECT '7' /* Key select */
#define K_KILL 'R' /* Key kill */ #define K_KILL '9' /* Key kill */
#define K_GRAV_UP 'E' /* Key gravity up */ #define K_GRAV_UP 'E' /* Key gravity up */
#define K_GRAV_LEFT 'S' /* Key gravity left */ #define K_GRAV_LEFT 'S' /* Key gravity left */
#define K_GRAV_RIGHT 'D' /* Key gravity right */ #define K_GRAV_RIGHT 'D' /* Key gravity right */
#define K_GRAV_DOWN 'X' /* Key gravity down */ #define K_GRAV_DOWN 'X' /* Key gravity down */
#define RESET "\e[0m" /* reset all attributes */ #define RESET "\e[0m" /* reset all attributes */
#define RED "\e[31m" #define RED "\e[31m"
#define GREEN "\e[32m" #define GREEN "\e[32m"
#define YELLOW "\e[33m" #define YELLOW "\e[33m"
#define BLUE "\e[34;1m" #define BLUE "\e[34;1m"
#define MAGENTA "\e[35m" #define MAGENTA "\e[35m"
#define CYAN "\e[36m" #define CYAN "\e[36m"
#define WHITE "\e[37m" #define WHITE "\e[37m"
/* VARIABLES /* VARIABLES
*/ */
@ -152,20 +152,20 @@ int argc, argv[];
Menu() Menu()
{ {
char str[80]; char str[80];
ScrClr(); ScrCurOff(); ScrClr(); ScrCurOff();
sprintf(str, "%sB%sl%so%sc%sk%ss%s", RED, GREEN, BLUE, CYAN, MAGENTA, WHITE, RESET); ScrOutStrRC(0, 37, str); sprintf(str, "%sB%sl%so%sc%sk%ss%s", RED, GREEN, BLUE, CYAN, MAGENTA, WHITE, RESET); ScrOutStrRC(1, 37, str);
ScrTitle(1, "v1.1"); ScrTitle(3, "v1.1");
ScrTitle(3, "(c) 2012 Floppy Software"); ScrTitle(5, "(c) 2012 Floppy Software");
ScrTitle(4, "VT-100 version (c) 2020 by acn@acn.wtf"); ScrTitle(6, "VT-100 version (c) 2020 acn128");
ScrOutStrRC( 8, 25, "1 : Play game in normal mode"); ScrOutStrRC(10, 25, "1 : Play game in normal mode");
ScrOutStrRC(10, 25, "2 : Play game in automatic mode"); ScrOutStrRC(12, 25, "2 : Play game in automatic mode");
ScrOutStrRC(12, 25, "3 : Show help"); ScrOutStrRC(14, 25, "3 : Show help");
ScrOutStrRC(16, 25, "Q : Quit game"); ScrOutStrRC(18, 25, "Q : Quit game");
ScrTitle(SCR_ROWS-2, "Select your choice"); ScrTitle(SCR_ROWS-2, "Select your choice");
@ -197,7 +197,7 @@ Help()
ScrClr(); ScrClr();
ScrTitle( 0, "Blocks"); ScrTitle( 0, "Blocks");
ScrTitle( 1, "------"); ScrTitle( 1, "------");
ScrTitle( 3, "The object of the game is to remove all the"); ScrTitle( 3, "The object of the game is to remove all the");
ScrTitle( 4, "blocks of the board."); ScrTitle( 4, "blocks of the board.");
@ -223,7 +223,7 @@ Help()
Play() Play()
{ {
int row, col, run, val, key; int row, col, run, val, key;
char str[80]; char str[80];
/* SETUP VARIABLES & BOARD /* SETUP VARIABLES & BOARD
*/ */
@ -240,7 +240,7 @@ Play()
ScrClr(); ScrClr();
ScrBox(0, 0, SCR_ROWS-1, SCR_COLS, NULL); ScrBox(0, 0, SCR_ROWS-1, SCR_COLS, NULL);
sprintf(str, "| %sB%sL%sO%sC%sK%sS%s |", RED, GREEN, BLUE, CYAN, MAGENTA, WHITE, RESET); ScrOutStrRC(0, 35, str); sprintf(str, "| %sB%sL%sO%sC%sK%sS%s |", RED, GREEN, BLUE, CYAN, MAGENTA, WHITE, RESET); ScrOutStrRC(0, 35, str);
ScrOutStrRC(LEVEL_ROW, LEVEL_COL, "Blocks"); PrintBlocks(); ScrOutStrRC(LEVEL_ROW, LEVEL_COL, "Blocks"); PrintBlocks();
@ -267,7 +267,7 @@ Play()
ScrOutStrRC(BORDER_ROW+6, 7, " |"); ScrOutStrRC(BORDER_ROW+6, 7, " |");
sprintf(str, " %c", K_DOWN); ScrOutStrRC(BORDER_ROW+7, 7, str); sprintf(str, " %c", K_DOWN); ScrOutStrRC(BORDER_ROW+7, 7, str);
sprintf(str, "%c> Select blocks", K_SELECT); ScrOutStrRC(BORDER_ROW+4, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str); sprintf(str, "%c> Select blocks", K_SELECT); ScrOutStrRC(BORDER_ROW+4, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str);
sprintf(str, "%c> Kill blocks", K_KILL); ScrOutStrRC(BORDER_ROW+5, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str); sprintf(str, "%c> Kill blocks", K_KILL); ScrOutStrRC(BORDER_ROW+5, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str);
sprintf(str, "%c> Quit", K_EXIT); ScrOutStrRC(BORDER_ROW+6, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str); sprintf(str, "%c> Quit", K_EXIT); ScrOutStrRC(BORDER_ROW+6, BORDER_COL+BOARD_COLS*BLOCK_COLS+8, str);

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@ -21,7 +21,7 @@
Revisions: Revisions:
02 Jul 2012 : Version 1.0 for 24x80 VT52 screen. 02 Jul 2012 : Version 1.0 for 24x80 VT52 screen.
10 Mar 2020 : Version 1.1 for 24x80 VT100 screen. 10 Mar 2020 : Version 1.1 for 24x80 VT100 screen.
Functions: Functions:
@ -104,9 +104,9 @@ ScrOutStr:
ScrSetRC(row, col) ScrSetRC(row, col)
int row, col; int row, col;
{ {
char str[9]; char str[9];
sprintf(str, "%c[%d;%dH", 27, row+1, col+1); sprintf(str, "%c[%d;%dH", 27, row+1, col+1);
ScrOutStr(str); ScrOutStr(str);
} }
#asm #asm