Added Snake
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@ -30,6 +30,7 @@ See this repository: https://git.imzadi.de/acn/backgammon-vt100
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* [Blocks](Blocks/)
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* [Blocks](Blocks/)
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* [Robots](Robots/)
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* [Robots](Robots/)
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* [FindThatMine](FindThatMine/)
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* [FindThatMine](FindThatMine/)
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* [Snake](Snake/)
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## More Games on the Interwebs
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## More Games on the Interwebs
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339
Snake/COPYING
Normal file
339
Snake/COPYING
Normal file
@ -0,0 +1,339 @@
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GNU GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
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License is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit to
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using it. (Some other Free Software Foundation software is covered by
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the GNU Lesser General Public License instead.) You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
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END OF TERMS AND CONDITIONS
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How to Apply These Terms to Your New Programs
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If you develop a new program, and you want it to be of the greatest
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To do so, attach the following notices to the program. It is safest
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<one line to give the program's name and a brief idea of what it does.>
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Copyright (C) <year> <name of author>
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This program is free software; you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
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Also add information on how to contact you by electronic and paper mail.
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If the program is interactive, make it output a short notice like this
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|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
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Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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This is free software, and you are welcome to redistribute it
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The hypothetical commands `show w' and `show c' should show the appropriate
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mouse-clicks or menu items--whatever suits your program.
|
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|
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You should also get your employer (if you work as a programmer) or your
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||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
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|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
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|
||||||
|
This General Public License does not permit incorporating your program into
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||||||
|
proprietary programs. If your program is a subroutine library, you may
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||||||
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consider it more useful to permit linking proprietary applications with the
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||||||
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library. If this is what you want to do, use the GNU Lesser General
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||||||
|
Public License instead of this License.
|
48
Snake/README.md
Normal file
48
Snake/README.md
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
# Snake
|
||||||
|
|
||||||
|
Snake game for CP/M and VT100/ANSI terminal
|
||||||
|
|
||||||
|
* First version (C) 2018, Karl A. Brokstad (www.z80.no)
|
||||||
|
|
||||||
|
* Turbo Pascal conversion and other mods with permission (C) 2018, linker3000 (linker3000-at-gmail-dot-com)
|
||||||
|
|
||||||
|
Version history:
|
||||||
|
|
||||||
|
* V1.2acn: 25-Jun-2020
|
||||||
|
Changed keys to 2/4/6/8 and H/J/K/L and clear ANSI attributes on exit
|
||||||
|
|
||||||
|
* V1.2T: 21-Jul-2019
|
||||||
|
Corrected Y boundary max in putFood.
|
||||||
|
|
||||||
|
* V1.1T: 14-Oct-2018
|
||||||
|
Command line switch -m (monochrome) suppresses all colour codes
|
||||||
|
Version numbering detached from Karl A. Brokstad's original
|
||||||
|
|
||||||
|
* V23N: 24-Sep-2018 First public release
|
||||||
|
Game map used for collision detection and food position
|
||||||
|
generation - this takes out several long loops.
|
||||||
|
|
||||||
|
Original GitHub repository: https://github.com/linker3000/Z80-Board
|
||||||
|
The first version can be found here: https://z80.no/projects/Pascal.html
|
||||||
|
|
||||||
|
## License
|
||||||
|
|
||||||
|
GPL v2, see the file COPYING
|
||||||
|
|
||||||
|
## Instructions
|
||||||
|
|
||||||
|
## Compiling
|
||||||
|
|
||||||
|
To compile SNAKE, just use Turbo Pascal from the ``TP/`` directory.
|
||||||
|
It's TP 3.0A for CP/M-80, only without the demo source code.
|
||||||
|
|
||||||
|
* Copy the TP files together with the SNAKE.PAS files to one disk
|
||||||
|
* The terminal definition is already set to ANSI and the speed is set to 8 MHz (for a
|
||||||
|
standard RC2014), so running TINST is not needed
|
||||||
|
* Run Turbo Pascal using TURBO
|
||||||
|
* Set the compiler options to "compile -> Com-file" (press O, C, Q)
|
||||||
|
* Compile ``SNAKE.PAS``: press C (Compile), then enter ``snake`` as Work file name.
|
||||||
|
|
||||||
|
This should result in a ``SNAKE.COM`` file.
|
||||||
|
|
||||||
|
|
BIN
Snake/SNAKE.COM
Normal file
BIN
Snake/SNAKE.COM
Normal file
Binary file not shown.
380
Snake/SNAKE.PAS
Normal file
380
Snake/SNAKE.PAS
Normal file
@ -0,0 +1,380 @@
|
|||||||
|
program snake;
|
||||||
|
|
||||||
|
{$I- No I/O checking}
|
||||||
|
{$R- No range checking}
|
||||||
|
{$V- No string checking}
|
||||||
|
|
||||||
|
(*
|
||||||
|
|
||||||
|
Snake game for CP/M-80 V2.2 and VTxx/ANSI terminal
|
||||||
|
|
||||||
|
Original version (C) 2018, Karl A. Brokstad (www.z80.no)
|
||||||
|
|
||||||
|
Turbo Pascal conversion and other mods with permission
|
||||||
|
(C) 2018, linker3000 (linker3000-at-gmail-dot-com)
|
||||||
|
|
||||||
|
V1.2T: 21-Jul 2019
|
||||||
|
Corrected Y boundary max in putFood.
|
||||||
|
|
||||||
|
V1.1T: 14-Oct-2018
|
||||||
|
Command line switch -m (monochrome) suppresses all colour codes
|
||||||
|
Version numbering detached from Karl A. Brokstad's original
|
||||||
|
|
||||||
|
V23N: 24-Sep-2018 First public release
|
||||||
|
Game map used for collision detection and food position
|
||||||
|
generation - this takes out several long loops.
|
||||||
|
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*)
|
||||||
|
|
||||||
|
Type
|
||||||
|
|
||||||
|
Str255 = string[255];
|
||||||
|
|
||||||
|
Const
|
||||||
|
|
||||||
|
progVersion : string[6] = '1.2acn';
|
||||||
|
borderChar : char = '#';
|
||||||
|
snakeHeadChar : char = 'O';
|
||||||
|
snakeBodyChar : char = '#';
|
||||||
|
|
||||||
|
xMax : Byte = 80;
|
||||||
|
yMax : Byte = 25;
|
||||||
|
|
||||||
|
var
|
||||||
|
snakeX : array [1..100] of byte;
|
||||||
|
snakeY : array [1..100] of byte;
|
||||||
|
gameGrid : array [2..80, 2..25] of byte; {Tracks snake body and tail}
|
||||||
|
|
||||||
|
snakeBodyANSI : String[8];
|
||||||
|
foodANSI : String[8];
|
||||||
|
snakeHeadANSI : String[8];
|
||||||
|
borderANSI : String[8];
|
||||||
|
resetANSI : String[4];
|
||||||
|
msgANSI : String[8];
|
||||||
|
|
||||||
|
snakeHead, snakeTail, snakeLength : integer;
|
||||||
|
|
||||||
|
I, level, score : integer;
|
||||||
|
inp, dir : char;
|
||||||
|
X, Y : byte;
|
||||||
|
crash, escaped : boolean;
|
||||||
|
time : integer; {Game delay factor}
|
||||||
|
food : boolean;
|
||||||
|
foodX, foodY, foodV : byte;
|
||||||
|
|
||||||
|
(* * * * * * * * * * writeCtr * * * * * * * * * *)
|
||||||
|
|
||||||
|
procedure writeCtr(Line : Byte; S : Str255);
|
||||||
|
{ Write a centered line of text}
|
||||||
|
Var
|
||||||
|
I : Integer;
|
||||||
|
|
||||||
|
begin
|
||||||
|
I := 40 - round(Length(S)/2);
|
||||||
|
If I < 1 then I := 1;
|
||||||
|
gotoxy(I,Line);
|
||||||
|
write(S);
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * * * clrKbd * * * * * * * * * *)
|
||||||
|
|
||||||
|
procedure clrKbd; {Clear keyboard buffer}
|
||||||
|
begin
|
||||||
|
repeat until (bdos(6,255)) = 0;
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * * * readKbd * * * * * * * * * *)
|
||||||
|
|
||||||
|
procedure readKbd; {Check for direction keys}
|
||||||
|
begin
|
||||||
|
if keypressed then case upcase(chr(bdos(6,255))) of
|
||||||
|
|
||||||
|
'4','H','A' : dir := 'L'; (* left *)
|
||||||
|
'8','K','W' : dir := 'U'; (* up *)
|
||||||
|
'2','J','S' : dir := 'D'; (* down *)
|
||||||
|
'6','L','D' : dir := 'R'; (* right *)
|
||||||
|
'+' : time := (time + 5) and 255;
|
||||||
|
'-' : begin
|
||||||
|
time := time - 5;
|
||||||
|
if time < 0 then time := 0;
|
||||||
|
end;
|
||||||
|
'Q' : escaped := true;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * * conIn * * * * * * * * * * * *)
|
||||||
|
|
||||||
|
function conIn : char;
|
||||||
|
begin
|
||||||
|
conIn := chr(bdos(6, 255)); (* SILENT READ CHARACTER *)
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * sDelay * * * * * * * * * * * * * *)
|
||||||
|
|
||||||
|
{A non-blocking-ish delay during which we check the keyboard}
|
||||||
|
|
||||||
|
procedure sDelay (D : integer);
|
||||||
|
var I : integer;
|
||||||
|
|
||||||
|
begin
|
||||||
|
|
||||||
|
for I := 1 to D do
|
||||||
|
begin
|
||||||
|
Delay(1);
|
||||||
|
readKbd;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * * SPLASH SCREEN * * * * * * * * * * * *)
|
||||||
|
|
||||||
|
procedure SplashScreen;
|
||||||
|
begin
|
||||||
|
clrscr;
|
||||||
|
write (msgANSI);
|
||||||
|
writeCtr( 4,'SNAKE '+progVersion+' by Linker3000');
|
||||||
|
writeCtr( 5,'From the original by Karl A. Brokstad (www.Z80.no)');
|
||||||
|
writeCtr( 7,'This program comes with ABSOLUTELY NO WARRANTY.');
|
||||||
|
writeCtr( 9,'This is free software, and you are welcome to redistribute it');
|
||||||
|
writeCtr(10,'under certain conditions - see GPLV2 license:');
|
||||||
|
writeCtr(11,'https://www.gnu.org/licenses/gpl-2.0.html');
|
||||||
|
writeCtr(13,'Requirements:');
|
||||||
|
writeCtr(15,'80x25 ANSI/VT100 compatible console');
|
||||||
|
if (msgANSI = '') then
|
||||||
|
writeCtr(16,'(Monochrome mode was chosen by command line switch)')
|
||||||
|
else
|
||||||
|
writeCtr(16,'(Start program with -m switch to disable ANSI colors)');
|
||||||
|
writeCtr(18,'Movement:');
|
||||||
|
writeCtr(20,'4 = left, 8 = up, 2 = down, 6 = right OR use HJKL keys');
|
||||||
|
writeCtr(21,'Q = Quit to here during game');
|
||||||
|
writeCtr(23,'Press ENTER to START or Q to QUIT');
|
||||||
|
repeat
|
||||||
|
repeat until keypressed;
|
||||||
|
inp := conIn;
|
||||||
|
if ((inp = 'Q') or (inp = 'q')) then
|
||||||
|
begin
|
||||||
|
write (resetANSI);
|
||||||
|
halt;
|
||||||
|
end;
|
||||||
|
until (inp = #13);
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* Put down food *)
|
||||||
|
Procedure putFood;
|
||||||
|
begin
|
||||||
|
(* food value 1-9 *)
|
||||||
|
foodV := 1 + random(9);
|
||||||
|
|
||||||
|
repeat {Find a new food location}
|
||||||
|
readKbd;
|
||||||
|
foodX := 3 + random(xMax-3); {Stay within walls}
|
||||||
|
foodY := 3 + random(yMax-4);
|
||||||
|
until (gameGrid[foodX,foodY] = 0); {Don't put food down over snake}
|
||||||
|
|
||||||
|
food := true;
|
||||||
|
gotoXY(foodX,foodY); {Draw food}
|
||||||
|
write(foodANSI, foodV ,resetANSI);
|
||||||
|
gotoXY(1,1);
|
||||||
|
readKbd;
|
||||||
|
end; {food}
|
||||||
|
|
||||||
|
(* * * * * * * * * DRAW SCREEN * * * * * * * * * * * *)
|
||||||
|
|
||||||
|
procedure DrawScreen;
|
||||||
|
var I : integer;
|
||||||
|
begin
|
||||||
|
clrscr;
|
||||||
|
write(borderANSI);
|
||||||
|
|
||||||
|
for I:=1 to xMax do
|
||||||
|
begin
|
||||||
|
gotoXY(I,1);
|
||||||
|
write(borderChar);
|
||||||
|
gotoXY(I,yMax);
|
||||||
|
write(borderChar);
|
||||||
|
end;
|
||||||
|
|
||||||
|
for I:=1 to yMax do
|
||||||
|
begin
|
||||||
|
gotoXY(1,I);
|
||||||
|
write(borderChar);
|
||||||
|
gotoXY(xMax,I);
|
||||||
|
write(borderChar);
|
||||||
|
end;
|
||||||
|
|
||||||
|
write(resetANSI);
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* * * * * * * * * * * * * * * * * * * * * * *)
|
||||||
|
(* * * * * * * * * * MAIN * * * * * * * * * * *)
|
||||||
|
|
||||||
|
begin
|
||||||
|
|
||||||
|
snakeBodyANSI := #27'[40m';
|
||||||
|
foodANSI := #27'[33;40m'; {Yellow on black background}
|
||||||
|
snakeHeadANSI := #27'[40m';
|
||||||
|
borderANSI := #27'[31;44m';
|
||||||
|
resetANSI := #27'[0m'; {Reset ANSI attributes}
|
||||||
|
msgANSI := #27'[33;40m';
|
||||||
|
|
||||||
|
if (ParamCount > 0) and ((ParamStr(1) = '-m') or (ParamStr(1) = '-M')) then
|
||||||
|
begin
|
||||||
|
snakeBodyANSI := '';
|
||||||
|
foodANSI := '';
|
||||||
|
snakeHeadANSI := '';
|
||||||
|
borderANSI := '';
|
||||||
|
resetANSI := '';
|
||||||
|
msgANSI := '';
|
||||||
|
end;
|
||||||
|
|
||||||
|
repeat
|
||||||
|
randomize;
|
||||||
|
SplashScreen; (* show splash screen *)
|
||||||
|
|
||||||
|
(* * * * * * * * * INIT GAME * * * * * * * * *)
|
||||||
|
|
||||||
|
escaped := false;
|
||||||
|
crash := false;
|
||||||
|
score := 1;
|
||||||
|
level := 1;
|
||||||
|
time := 100; (* delay time *)
|
||||||
|
|
||||||
|
(* * * * * * * * * GAME LOOP * * * * * * * * *)
|
||||||
|
while (not escaped) and (not crash) do
|
||||||
|
begin
|
||||||
|
{Clear the object location grid}
|
||||||
|
for Y := 2 to yMax do for X := 2 to xMax do gameGrid[X,Y] := 0;
|
||||||
|
|
||||||
|
DrawScreen;
|
||||||
|
|
||||||
|
snakeHead := 1; (* first position *)
|
||||||
|
snakeLength := 1; (* length and last position *)
|
||||||
|
snakeTail := 2; (* position to erase snakeTail := snakeHead + snakeLength *)
|
||||||
|
|
||||||
|
X := 39; (* position in middle of screen *)
|
||||||
|
Y := 12;
|
||||||
|
|
||||||
|
snakeX[snakeLength] := X;
|
||||||
|
snakeY[snakeLength] := Y;
|
||||||
|
|
||||||
|
score := score + snakeLength; (* write level and score *)
|
||||||
|
gotoXY(30,1);
|
||||||
|
write(' LEVEL ',level,' SCORE : ',score,' ');
|
||||||
|
|
||||||
|
food := false;
|
||||||
|
|
||||||
|
for I := 5 downto 0 do
|
||||||
|
begin
|
||||||
|
gotoXY(X,Y);
|
||||||
|
write(I);
|
||||||
|
delay(500);
|
||||||
|
end;
|
||||||
|
|
||||||
|
dir := 'R';
|
||||||
|
|
||||||
|
(* * * * * * * * * START GAME LEVEL * * * * * * * * *)
|
||||||
|
|
||||||
|
repeat {Game level}
|
||||||
|
|
||||||
|
readKbd; {Check keyboard for input}
|
||||||
|
|
||||||
|
case dir of (* MOVE readKbd *)
|
||||||
|
'L' : X:=X-1; (* left *)
|
||||||
|
'R' : X:=X+1; (* right *)
|
||||||
|
'D' : Y:=Y+1; (* down *)
|
||||||
|
'U' : Y:=Y-1; (* up *)
|
||||||
|
end;
|
||||||
|
|
||||||
|
(* Save snake position *)
|
||||||
|
(* PUSH snake positions down the line *)
|
||||||
|
(* Always use full array size to keep processing speed consistent *)
|
||||||
|
|
||||||
|
for I := 100 downto 2 do
|
||||||
|
begin
|
||||||
|
readKbd; {Check keyboard for input}
|
||||||
|
snakeX[I] := snakeX[I-1];
|
||||||
|
snakeY[I] := snakeY[I-1];
|
||||||
|
end;
|
||||||
|
|
||||||
|
snakeX[snakeHead] := X;
|
||||||
|
snakeY[snakeHead] := Y;
|
||||||
|
|
||||||
|
gotoXY(snakeX[snakeHead],snakeY[snakeHead]); (* Draw new head *)
|
||||||
|
write (snakeHeadANSI,snakeHeadChar);
|
||||||
|
|
||||||
|
if snakeLength > 1 then
|
||||||
|
begin
|
||||||
|
readKbd;
|
||||||
|
gotoXY(snakeX[snakeHead+1],snakeY[snakeHead+1]); (* Draw body *)
|
||||||
|
gameGrid[snakeX[snakeHead+1],snakeY[snakeHead+1]] := 1; {Where the body is}
|
||||||
|
write (snakeBodyANSI,snakeBodyChar);
|
||||||
|
end;
|
||||||
|
|
||||||
|
gotoXY(snakeX[snakeTail],snakeY[snakeTail]); (* erase tail *)
|
||||||
|
gameGrid[snakeX[snakeTail],snakeY[snakeTail]] := 0; {Remove tail from map}
|
||||||
|
|
||||||
|
write (resetANSI,' ');
|
||||||
|
gotoXY(1,1);
|
||||||
|
|
||||||
|
if (food = false) then putFood; {Put down some food}
|
||||||
|
|
||||||
|
{Test snake position}
|
||||||
|
if (X < 2) or (X >= xMax) {Snake crashes into wall or own body }
|
||||||
|
or (Y < 2) or (Y >= yMax)
|
||||||
|
or (gameGrid[X,Y] = 1) then crash := true;
|
||||||
|
|
||||||
|
if (X = foodX) and (Y = foodY) then {Snake eats food }
|
||||||
|
begin
|
||||||
|
readKbd;
|
||||||
|
snakeLength := snakeLength + foodV;
|
||||||
|
food := false;
|
||||||
|
snakeTail := snakeLength +1;
|
||||||
|
score := score + (foodV * level);
|
||||||
|
gotoXY(30,1);
|
||||||
|
write(' LEVEL ',level,' SCORE : ',score,' ');
|
||||||
|
gotoXY(1,1);
|
||||||
|
readKbd;
|
||||||
|
end;
|
||||||
|
|
||||||
|
sDelay(time); (* delay *)
|
||||||
|
|
||||||
|
until crash or escaped or (snakeLength > 99); {game level}
|
||||||
|
|
||||||
|
(* * * * * * * * * * END GAME * * * * * * * *)
|
||||||
|
|
||||||
|
write(msgANSI);
|
||||||
|
if (crash or escaped) then (* game over *)
|
||||||
|
if crash then writeCtr(12,' YOU CRASHED ')
|
||||||
|
else writeCtr(12,' YOU QUIT! ');
|
||||||
|
|
||||||
|
if snakeLength > 99 then (* advance to next level *)
|
||||||
|
begin
|
||||||
|
level := level + 1;
|
||||||
|
time := time - 10;
|
||||||
|
if (time < 1) then time := 1;
|
||||||
|
writeCtr(12,' YOU MADE IT TO THE NEXT LEVEL ');
|
||||||
|
end;
|
||||||
|
write (resetANSI);
|
||||||
|
|
||||||
|
clrKbd;
|
||||||
|
writeCtr(14,' PRESS ENTER ');
|
||||||
|
repeat until conIn = #13;
|
||||||
|
end {while}
|
||||||
|
until false;
|
||||||
|
|
||||||
|
(* * * * * * * * * * FINISH * * * * * * * *)
|
||||||
|
|
||||||
|
end.
|
||||||
|
|
181
Snake/TP/READ.ME
Normal file
181
Snake/TP/READ.ME
Normal file
@ -0,0 +1,181 @@
|
|||||||
|
|
||||||
|
Welcome to TURBO PASCAL Version 3.0!
|
||||||
|
------------------------------------
|
||||||
|
|
||||||
|
In spite of all efforts, some errors have found their way into
|
||||||
|
the new TURBO 3.0 manual. This file contains all the necessary
|
||||||
|
corrections and additions, and we apologize for any inconvenience
|
||||||
|
this may cause you.
|
||||||
|
|
||||||
|
Please make a working copy of your TURBO disk and store the ori-
|
||||||
|
ginal in a safe place. For help making a backup copy, please
|
||||||
|
refer to appendix M of the TURBO PASCAL Reference Manual.
|
||||||
|
|
||||||
|
NOTEº Youò TURBÏ PASCAÌ disë haó beeî pre-installeä foò youò <20>
|
||||||
|
Microbeå disë system¬ paù nï attentioî tï thå manuaì witè regardó <20>
|
||||||
|
to installing TURBO PASCAL.
|
||||||
|
|
||||||
|
|
||||||
|
*******************************************
|
||||||
|
* *
|
||||||
|
* Need help with TURBO? Please see *
|
||||||
|
* Appendix N in your Reference Manual *
|
||||||
|
* for answers to common questions. *
|
||||||
|
* *
|
||||||
|
*******************************************
|
||||||
|
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
|
||||||
|
Contents of the READ.ME File
|
||||||
|
----------------------------
|
||||||
|
1. CORRECTIONS to the 3.0 Reference Manual [ All versions ]
|
||||||
|
2. OMMISSIONS from the 3.0 Reference Manual [ All versions ]
|
||||||
|
3. New FEATURES [ CP/M-80 ]
|
||||||
|
4. ADDITIONAL FILE LIST [ CP/M-80 ]
|
||||||
|
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
|
||||||
|
CORRECTIONS
|
||||||
|
-----------
|
||||||
|
|
||||||
|
|
||||||
|
Page 253 - MOV AL,[BP-1]
|
||||||
|
------------------------
|
||||||
|
The correct statement is: MOV AL,[BP+4]
|
||||||
|
|
||||||
|
|
||||||
|
Page 293 - TURBO-BCD will compile and run any program
|
||||||
|
-----------------------------------------------------
|
||||||
|
Well - almost. The Real functions Sin, Cos, ArcTan, Ln, Exp,
|
||||||
|
and Sqrt and the pre-declared constant Pi are not available
|
||||||
|
in TURBOBCD.
Š
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
|
||||||
|
OMISSIONS
|
||||||
|
---------
|
||||||
|
|
||||||
|
|
||||||
|
User Written Error Handlers
|
||||||
|
---------------------------
|
||||||
|
In Turbo Pascal 3.0 you may write your own error handler,
|
||||||
|
which is called in case of an I/O or Run-time error. The
|
||||||
|
procedure must have the following header:
|
||||||
|
|
||||||
|
procedure Error(ErrNo, ErrAddr: Integer);
|
||||||
|
|
||||||
|
The name of the procedure and its parameters are unim-
|
||||||
|
portant, as long as it is a procedure with two value
|
||||||
|
parameters of type Integer.
|
||||||
|
|
||||||
|
The value passed in ErrNo is the error type and number. The
|
||||||
|
most significant byte, i.e. "Hi(ErrNo)", contains the error
|
||||||
|
type, and the least significant byte, i.e. "Lo(ErrNo)",
|
||||||
|
contains the error number (see Appendix F or G in the Turbo
|
||||||
|
Pascal Manual).
|
||||||
|
|
||||||
|
The following error types are defined:
|
||||||
|
|
||||||
|
0 User Break (Ctrl-C).
|
||||||
|
1 I/O error.
|
||||||
|
2 Run-time error.
|
||||||
|
|
||||||
|
In case of a user interrupt (Ctrl-C), the low byte of
|
||||||
|
"ErrNo" is always 1. "ErrAddr" contains the address (offset
|
||||||
|
in Code Segment for 16 bit versions) of the error.
|
||||||
|
|
||||||
|
To activate the error handler, assign its offset address
|
||||||
|
to the standard variable "ErrorPtr", i.e.
|
||||||
|
|
||||||
|
ErrorPtr:=Ofs(Error); { 16 bit } or
|
||||||
|
ErrorPtr:=Addr(Error); { 8 bit }
|
||||||
|
|
||||||
|
There are no limits to what an error handler may do. Typi-
|
||||||
|
cally it will close all open files, output an error mes-
|
||||||
|
sage, and call the Halt standard procedure to terminate the
|
||||||
|
program. If an error handler returns, i.e. if it does
|
||||||
|
not call Halt, or if an error occurs within an error
|
||||||
|
handler, Turbo Pascal will itself output the error message
|
||||||
|
and terminate the program.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-------------------
Š
|
||||||
|
|
||||||
|
NEW FEATURES OF CP/M-80 IMPLEMENTATION OF
|
||||||
|
TURBO 3.0
|
||||||
|
- AN OVERVIEW -
|
||||||
|
-----------------------------------------
|
||||||
|
|
||||||
|
Inline
|
||||||
|
------
|
||||||
|
A constant identifier used in an INLINE statement does not
|
||||||
|
always generate two bytes of code.
|
||||||
|
|
||||||
|
Files
|
||||||
|
-----
|
||||||
|
New FIB formats.
|
||||||
|
Optional 4th parameter on Blockread/Write returns number of
|
||||||
|
blocks actually read.
|
||||||
|
SeekEoln function.
|
||||||
|
SeekEof function.
|
||||||
|
|
||||||
|
|
||||||
|
Misc.
|
||||||
|
-----
|
||||||
|
Exit procedure - To exit the current block
|
||||||
|
OvrDrive procedure - To specify the drive on which to find overlays
|
||||||
|
ParamCount function - Gives number of characters in the command buffer
|
||||||
|
ParamStr function - Gives the string of characters in the command line
|
||||||
|
|
||||||
|
Overlays
|
||||||
|
--------
|
||||||
|
|
||||||
|
Overlay files are opened and closed every time they are
|
||||||
|
accessed. Therefore, there is never a need to specifically
|
||||||
|
close an overlay file.
|
||||||
|
|
||||||
|
The Y compiler directive is no longer supported. Instead,
|
||||||
|
the OvrPath (MS-DOS) or OvrDrive (CP/M) standard proce-
|
||||||
|
dures may be used to specify the drive and subdirectory
|
||||||
|
in which overlay files reside.
|
||||||
|
|
||||||
|
Please note that run-time error F0 indicates that your over-
|
||||||
|
lay file is missing or is called recursively. (This error
|
||||||
|
number is omitted from the Reference Manual but is included
|
||||||
|
elsewhere in this file.)
|
||||||
|
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
TURBO PASCAL Version 3.0
|
||||||
|
CP/M-80
|
||||||
|
Additional File List
|
||||||
|
|
||||||
|
In addition to the list of files mentioned in Chapter 1 of
|
||||||
|
your TURBO Reference Manual, the following files are included
|
||||||
|
on your TURBO disk:
Š
|
||||||
|
Sample programs
|
||||||
|
---------------
|
||||||
|
LISTER PAS - simple program to list your Pascal source
|
||||||
|
CMDLIN PAS - get parameters from the command line
|
||||||
|
|
||||||
|
MC PAS - sample spreadsheet program - MAIN MODULE
|
||||||
|
MC-MOD00 INC - sample spreadsheet program - INCLUDE MODULE 00
|
||||||
|
MC-MOD01 INC - sample spreadsheet program - INCLUDE MODULE 01
|
||||||
|
MC-MOD02 INC - sample spreadsheet program - INCLUDE MODULE 02
|
||||||
|
MC-MOD03 INC - sample spreadsheet program - INCLUDE MODULE 03
|
||||||
|
MC-MOD04 INC - sample spreadsheet program - INCLUDE MODULE 04
|
||||||
|
MC-MOD05 INC - sample spreadsheet program - INCLUDE MODULE 05
|
||||||
|
MC HLP - spreadsheet help file
|
||||||
|
MCDEMO MCS - spreadsheet data file (not for use with TURBO-87)
|
||||||
|
|
||||||
|
---------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
BIN
Snake/TP/TINST.COM
Normal file
BIN
Snake/TP/TINST.COM
Normal file
Binary file not shown.
BIN
Snake/TP/TINST.DTA
Normal file
BIN
Snake/TP/TINST.DTA
Normal file
Binary file not shown.
123
Snake/TP/TINST.MSG
Normal file
123
Snake/TP/TINST.MSG
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
1 TURBO Pascal installation menu.
|
||||||
|
2 Choose installation item from the following:
|
||||||
|
3
|
||||||
|
4 [S]creen installation | [C]ommand installation | [Q]uit
|
||||||
|
5
|
||||||
|
6 Enter S, C, or Q:
|
||||||
|
10 Duplicate definition. Error occurred between question
|
||||||
|
11 Commands starting with the same letter must have the same length.
|
||||||
|
Error occurred between question
|
||||||
|
12 The total maximum length of commands are execeeded
|
||||||
|
13 ->
|
||||||
|
|
||||||
|
|
||||||
|
14 CURSOR MOVEMENTS:
|
||||||
|
|
||||||
|
20 Character left
|
||||||
|
21 Alternative
|
||||||
|
22 Character right
|
||||||
|
23 Word left
|
||||||
|
24 Word right
|
||||||
|
25 Line up
|
||||||
|
26 Line down
|
||||||
|
27 Scroll down
|
||||||
|
28 Scroll up
|
||||||
|
29 Page up
|
||||||
|
30 Page down
|
||||||
|
31 To left on line
|
||||||
|
32 To right on line
|
||||||
|
33 To top of page
|
||||||
|
34 To bottom of page
|
||||||
|
35 To top of file
|
||||||
|
36 To end of file
|
||||||
|
37 To begining of block
|
||||||
|
38 To end of block
|
||||||
|
39 To last cursor position
|
||||||
|
|
||||||
|
|
||||||
|
15 INSERT & DELETE:
|
||||||
|
|
||||||
|
40 Insert mode on/off
|
||||||
|
41 Insert line
|
||||||
|
42 Delete line
|
||||||
|
43 Delete to end of line
|
||||||
|
44 Delete right word
|
||||||
|
45 Delete character under cursor
|
||||||
|
46 Delete left character
|
||||||
|
47 Alternative
|
||||||
|
|
||||||
|
|
||||||
|
16 BLOCK COMMANDS:
|
||||||
|
|
||||||
|
48 Mark block begin
|
||||||
|
49 Mark block end
|
||||||
|
50 Mark single word
|
||||||
|
51 Hide/display block
|
||||||
|
52 Copy block
|
||||||
|
53 Move block
|
||||||
|
54 Delete block
|
||||||
|
55 Read block from disk
|
||||||
|
56 Write block to disk
|
||||||
|
|
||||||
|
|
||||||
|
17 MISC. EDITING COMMANDS:
|
||||||
|
|
||||||
|
57 End edit
|
||||||
|
58 Tab
|
||||||
|
59 Auto tab on/off
|
||||||
|
60 Restore line
|
||||||
|
61 Find
|
||||||
|
62 Find & replace
|
||||||
|
63 Repeat last find
|
||||||
|
64 Control character prefix
|
||||||
|
|
||||||
|
101 Nothing
|
||||||
|
^Q: Quit, ^R: Last page, ^C: Next page, <RETURN>: Select terminal:
|
||||||
|
Wait Sorting Definitions
|
||||||
|
Change to:
|
||||||
|
(Y/N)?
|
||||||
|
y
|
||||||
|
n
|
||||||
|
Text file name:
|
||||||
|
Command:
|
||||||
|
Numeric entry expected
|
||||||
|
Legal range is
|
||||||
|
, please re-enter:
|
||||||
|
Choose one of the following terminals:
|
||||||
|
None of the above ( Max. 20 Characters )
|
||||||
|
Delete a definition ( Max. 20 Characters )
|
||||||
|
Which terminal? (Enter no. or ^Q to exit):
|
||||||
|
Delete terminal? (Enter no. or ^Q to exit):
|
||||||
|
Do you want to modify this definition before installation?
|
||||||
|
Terminal type:
|
||||||
|
Send an initialization string to the terminal?
|
||||||
|
Initializaion defined as a command string? (No = a file)
|
||||||
|
Send a reset string to the terminal
|
||||||
|
Reset defined as a command? (No = a file)
|
||||||
|
CURSOR LEAD-IN command:
|
||||||
|
CURSOR POSITIONING COMMAND to send between line and column:
|
||||||
|
CURSOR POSITIONING COMMAND to send after both line and column:
|
||||||
|
Column first
|
||||||
|
OFFSET to add to LINE:
|
||||||
|
OFFSET to add to COLUMN:
|
||||||
|
Binary address
|
||||||
|
Number of ASCII digits (2 or 3):
|
||||||
|
CLEAR SCREEN command:
|
||||||
|
Does CLEAR SCREEN also HOME cursor
|
||||||
|
HOME command:
|
||||||
|
DELETE LINE command:
|
||||||
|
INSERT LINE command:
|
||||||
|
ERASE TO END OF LINE command:
|
||||||
|
START HIGHLIGHTING command:
|
||||||
|
END HIGHLIGHTING command:
|
||||||
|
Number of rows (lines) on your screen:
|
||||||
|
Number of columns on your screen:
|
||||||
|
Delay after CURSOR ADDRESS (0-255 ms):
|
||||||
|
Delay after CLEAR, DELETE and INSERT (0-255 ms):
|
||||||
|
Delay after ERASE TO END OF LINE and HIGHLIGHT (0-255 ms):
|
||||||
|
Is this definition correct?
|
||||||
|
Hardware dependent information
|
||||||
|
Operating frequency of your microprocessor in MHz (for delays):
|
||||||
|
pendent information
|
||||||
|
Operating frequency of your microprocessor in MHz (for delays):
|
||||||
|
|
BIN
Snake/TP/TURBO.COM
Normal file
BIN
Snake/TP/TURBO.COM
Normal file
Binary file not shown.
101
Snake/TP/TURBO.MSG
Normal file
101
Snake/TP/TURBO.MSG
Normal file
@ -0,0 +1,101 @@
|
|||||||
|
are not allowed
|
||||||
|
can not be
|
||||||
|
constant
|
||||||
|
does not
|
||||||
|
expression
|
||||||
|
identifier
|
||||||
|
file
|
||||||
|
here
|
||||||
|
Integer
|
||||||
|
File
|
||||||
|
Illegal
|
||||||
|
or
|
||||||
|
Undefined
|
||||||
|
match
|
||||||
|
real
|
||||||
|
String
|
||||||
|
Textfile
|
||||||
|
out of range
|
||||||
|
variable
|
||||||
|
overflow
|
||||||
|
expected
|
||||||
|
type
|
||||||
|
Invalid
|
||||||
|
pointer
|
||||||
|
01';'
|
||||||
|
02':'
|
||||||
|
03','
|
||||||
|
04'('
|
||||||
|
05')'
|
||||||
|
06'='
|
||||||
|
07':='
|
||||||
|
08'['
|
||||||
|
09']'
|
||||||
|
10'.'
|
||||||
|
11'..'
|
||||||
|
12BEGIN
|
||||||
|
13DO
|
||||||
|
14END
|
||||||
|
15OF
|
||||||
|
17THEN
|
||||||
|
18TO DOWNTO
|
||||||
|
20Boolean
|
||||||
|
21
|
||||||
|
22
|
||||||
|
23
|
||||||
|
24
|
||||||
|
25
|
||||||
|
26
|
||||||
|
27
|
||||||
|
28Pointer
|
||||||
|
29Record
|
||||||
|
30Simple
|
||||||
|
31Simple
|
||||||
|
32
|
||||||
|
33
|
||||||
|
34
|
||||||
|
35
|
||||||
|
36Type
|
||||||
|
37Untyped
|
||||||
|
40 label
|
||||||
|
41Unknown syntax error
|
||||||
|
42 in preceding definitions
|
||||||
|
43Duplicate label
|
||||||
|
44Type mismatch
|
||||||
|
45
|
||||||
|
46 and CASE selector
|
||||||
|
47Operand(s) operator
|
||||||
|
48 result
|
||||||
|
49 length
|
||||||
|
50 length
|
||||||
|
51 subrange base
|
||||||
|
52Lower bound > upper bound
|
||||||
|
53Reserved word
|
||||||
|
54 assignment
|
||||||
|
55 exceeds line
|
||||||
|
56Error in integer
|
||||||
|
57Error in
|
||||||
|
58 character in
|
||||||
|
60s
|
||||||
|
61s ands
|
||||||
|
62Structureds
|
||||||
|
63s
|
||||||
|
64s and untypeds
|
||||||
|
65Untypeds
|
||||||
|
66I/O
|
||||||
|
67s must be parameters
|
||||||
|
68 componentss
|
||||||
|
69dering of fields
|
||||||
|
70Set base
|
||||||
|
71 GOTO
|
||||||
|
72Label not within current block
|
||||||
|
73 FORWARD procedure(s)
|
||||||
|
74INLINE error
|
||||||
|
75 use of ABSOLUTE
|
||||||
|
90 not found
|
||||||
|
91Unexpected end of source
|
||||||
|
97Too many nested WITH's
|
||||||
|
98Memory
|
||||||
|
99Compilerd WITH's
|
||||||
|
98Memory
|
||||||
|
99Compiler
|
BIN
Snake/TP/TURBO.OVR
Normal file
BIN
Snake/TP/TURBO.OVR
Normal file
Binary file not shown.
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Reference in New Issue
Block a user