# 2048 Join the numbers and get to the 2048 tile. * Based on 2048 created by Gabriele Cirulli. * Based on the console version for GNU/Linux by Maurits van der Schee * Ported to Z80 and CP/M by Marco Maccaferri Original Repository: https://github.com/maccasoft/z80-apps In this version some minimal changes were applied: * On startup, clearing the screen will be performed by the standard VT100 ``^[2J``. * The "arrow symbols" below the playfield are symbolized by <>^v, as the symbols used before actually are control characters that most VT100 terminals do not display. * The newer version without the undocumented opcode is used. ## Commands Use the arrow keys to move the tiles. When two tiles with the same number touch, they merge into one. * w, s, a, d - Alternate keys (up, down, left, right) * CTRL-E, CTRL-X, CTRL-S, CTRL-D - Wordstar-compatible control keys ## Compile: If using TASM, the command is: ``TASM -80 -b 2048.ASM 2048.COM`` The "Micro Z80 Assembler" was used to assemble ``2048.COM`` on Linux. It is provided in the directory ``uz80as``, just compile it using ``make``. The command for assembling 2048 is: ``uz80as 2048.ASM 2048.COM``. uz80as can be found here: https://github.com/jorgicor/uz80as The uz80as directory here is taken from the RomWBW source tree. ## License: From original repository: Unless otherwise specified all programs are distributed with the GNU GPL-V3 license, images, design files and other artwork are distributed under the Creative Commons Attribution-ShareAlike 3.0 license.