63 lines
1.7 KiB
Plaintext
63 lines
1.7 KiB
Plaintext
# Blocks
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This is a clone (more or less) of SameGame, a tile-matching puzzle video
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game, originally released under the name Chain Shot! in 1985 by Kuniaki
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Moribe (Morisuke).
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The goal of the game is to remove all the blocks of the board.
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Copyright (c) 1999-2018 Miguel García / FloppySoftware
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The game has been modified for VT100 compatibility (insted of VT52) and
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got some color by me (Anna Christina Naß <acn@acn.wtf>.
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Original Repository: https://github.com/MiguelVis/RetroProjects
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Website: http://www.floppysoftware.es/blocks.html?path=cpm_projects|blocks
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The file BLOCKS.COM is the compiled game file.
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## The Game
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Move the cursor using the numpad keys:
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8
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4 --+-- 6
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2
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Then select a blocks using 7 and remove the blocks using 9.
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You can select just one block, or a group of blocks of the same type
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If you are in the normal mode, you can place all the blocks against a side
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(top, bottom, left or right).
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Select the side using the E, S, D or X key.
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If you are in the automatic mode, the blocks rows will be placed on the
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bottom side of the board, and the columns will be placed on the middle of
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the board.
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The special block **X**, multiplies that result by 10.
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## Compile:
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To compile, use MESCC, "Mike's Enhanced Small C Compiler".
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See: http://www.floppysoftware.es/mescc.html?path=cpm_projects|mescc
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In the directory mescc, I provide the files neccessary to compile Blocks,
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using:
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CC BLOCKS
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CCOPT BLOCKS
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ZSM BLOCKS
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HEXTOCOM BLOCKS
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Note that only the really neccessary files are provided - see the link above
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for the full MESCC compiler and source code!
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## License:
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GPL Version 2, see copying.txt - valid for MESCC and Blocks.
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