68 lines
1.7 KiB
Plaintext
68 lines
1.7 KiB
Plaintext
|
||
|
||
BLOCKS
|
||
|
||
|
||
This is a clone (more or less) of SameGame, a tile-matching puzzle video
|
||
game, originally released under the name Chain Shot! in 1985 by Kuniaki
|
||
Moribe (Morisuke).
|
||
|
||
The goal of the game is to remove all the blocks of the board.
|
||
|
||
Copyright (c) 1999-2018 Miguel García / FloppySoftware
|
||
|
||
The game has been modified for VT100 compatibility (insted of VT52) and
|
||
got some color by me (Anna Christina Naß acn@acn.wtf.
|
||
|
||
Original Repository: https://github.com/MiguelVis/RetroProjects Website:
|
||
http://www.floppysoftware.es/blocks.html?path=cpm_projects|blocks
|
||
|
||
The file BLOCKS.COM is the compiled game file.
|
||
|
||
|
||
The Game
|
||
|
||
Move the cursor using the numpad keys:
|
||
|
||
8
|
||
|
|
||
4 --+-- 6
|
||
|
|
||
2
|
||
|
||
Then select a blocks using 7 and remove the blocks using 9.
|
||
|
||
You can select just one block, or a group of blocks of the same type
|
||
|
||
If you are in the normal mode, you can place all the blocks against a
|
||
side (top, bottom, left or right). Select the side using the E, S, D or
|
||
X key.
|
||
|
||
If you are in the automatic mode, the blocks rows will be placed on the
|
||
bottom side of the board, and the columns will be placed on the middle
|
||
of the board.
|
||
|
||
The special block X, multiplies that result by 10.
|
||
|
||
|
||
Compile:
|
||
|
||
To compile, use MESCC, “Mike’s Enhanced Small C Compiler”. See:
|
||
http://www.floppysoftware.es/mescc.html?path=cpm_projects|mescc
|
||
|
||
In the directory mescc, I provide the files neccessary to compile
|
||
Blocks, using:
|
||
|
||
CC BLOCKS
|
||
CCOPT BLOCKS
|
||
ZSM BLOCKS
|
||
HEXTOCOM BLOCKS
|
||
|
||
Note that only the really neccessary files are provided - see the link
|
||
above for the full MESCC compiler and source code!
|
||
|
||
|
||
License:
|
||
|
||
GPL Version 2, see copying.txt - valid for MESCC and Blocks.
|