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vt100-games/cpmtris/README.orig
2019-10-24 11:48:18 +02:00

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* -*- outline -*-
Cpmtris v1.1 - (c) 1996,1999 Russell Marks
A tetris clone for Z80-based CP/M machines.
* License
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
[The GNU GPL is in the file 'COPYING'.]
* About cpmtris
Cpmtris is a free tetris clone for CP/M machines. It works as is on
VT52s (PCW and +3) and ZCN boxes, works with VT100s with 'cpmtris 1',
and is patchable for other machines and terminals.
It's a conversion of my Psion series 3 OPL tetris program, via my ZX81
tetris. Both are free like cpmtris, and available on request.
* Playing cpmtris
It's tetris. Surely you've played tetris!?
Ok, the basics. Blocks fall from the top of the screen. You have to
fit them together to make solid horizontal lines, as a horizontal line
of blocks disappears to make room for more blocks. And why is this the
case? Well, if the pile of blocks reaches the top of the screen, it's
game over. So it quickly gets important to fit the shapes together
well, and not leave any gaps.
You can rotate the blocks with 's', move them left or right with 'k'
and 'l', and 'drop' them with 'd'.
Cpmtris does not (yet) speed up. It starts pretty fast and stays that
way. If you want to play it faster, specify a MHz rating on the
command-line (see below) lower than your machine's actually is.
* Command-Line Options
In Unix terms, the synopsis (usage) is 'cpmtris [termtype [mhz10]]'.
If 'termtype' is specified, it must be a single digit corresponding to
a terminal type. If 'mhz10' is specified, it should be ten times the
speed (in MHz) of the Z80 the machine has. For example, on a 3.5MHz
machine you'd use '35'. You must have a 'termtype' specified to use
'mhz10'.
To explain this 'terminal type' stuff: It's traditional for
full-screen CP/M programs to either include a configuration program,
or (more usually) document patches which need to be made to support
different terminals. Cpmtris does have a patch area (100h-17fh), but
also has built-in support for a few terminals. These are:
Type Terminal
0 as defined in patch area
1 VT100
2 VT52 (PCW, +3, etc.) - this is the default
3 ZCN (this is auto-detected)
4 VC404
The idea behind being able to specify both terminal type and speed
when you run cpmtris is that it's more convenient if you sometimes use
your machine via a terminal or terminal emulator. With most programs
you have to devise some method of patching them when you want to use
something other than the default configuration. With cpmtris, if (for
example) I'm using my ZCN box via kermit on my Linux box - not
uncommon - then it's just a matter of using 'cpmtris 1'.
See the source (cpmtris.z) for details of the patch area.
* Acknowledgements
The original text-mode PC tetris game (which a surprising number of
people have never played, it seems). It's inspired more clones than
any other game since space invaders, I think. :-)
Rush's "Presto" album. I listened to it constantly while hacking up
cpmtris.
* Contacting the Author
You can email me at russell.marks@ntlworld.com.