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vt100-games/Backgammon/Compiler/Compiling.md

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Compiling Gammon IV

Requirements

To compile this program, you need the following:

  • The Software Toolworks' C/80 v3.1 compiler for CP/M
  • Microsoft MACRO-80 assembler (M80.com)
  • Microsoft LINK-80 linker (L80.COM)

All of these tools can also be found here: http://www.retroarchive.org/cpm/lang/lang.htm

Configuration

The C compiler needs to be configured in order to be able to compile Gammon IV.

Just use CCONFIG.COM to make the following settings:

Symbol table size: 512 String constant table: 3200 Dump constants after each routine: YES Macro table size: 500 Switch table size: 128 Structure table size: 200 Merge duplicate string constants: YES Assembler: C/80's AS Initialize arrays to zero: < 256 BYES ONLY Generate ROMable code in Macro-80: YES Screen size: 24 (doesn't matter) Generate slightly larger, faster code: NO Sign extension on char to int conversion: YES Device for library files: A: (your choice)

Compilation

I assume that all of the following files are placed on a hard disk or "big" floppy disk. If you are compiling this game on a old system with limited disk space, please look into backgmmn.c, where you can find tips on how to distribute the files onto several disks.

The following files are needed: BACKGMMN.C, GAMEPLAN.C, GAMEPLAN.HDR, MYLIB2.C,

From the C compiler: PRINTF.C, STDLIB.REL, CLIBRARY.REL, C.COM

Assembler/Linker: L80.COM, M80.COM

To use the submit scripts, you also need SUBMIT.COM from your CP/M installation.

Using SUBMIT BGMAKE, all steps of compiling, assembling and linking will run.

Using SUBMIT BGCLEAN, all compiled files and intermediary files will be deleted.

If you don't want to use the script or just want to compile some parts, these steps are taken in the script:

c -m backgmmn m80 =backgmmn c -m gameplan m80 =gameplan l80 backgmmn,gameplan,stdlib/s,clibrary/s,backgmmn/n/e