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vt100-games/2048/README.md
2020-06-25 10:57:33 +02:00

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# 2048
Join the numbers and get to the 2048 tile.
* Based on 2048 created by Gabriele Cirulli.
* Based on the console version for GNU/Linux by Maurits van der Schee
* Ported to Z80 and CP/M by Marco Maccaferri <macca@maccasoft.com>
Original Repository: https://github.com/maccasoft/z80-apps
In this version some minimal changes were applied:
* On startup, clearing the screen will be performed by the standard
VT100 ``^[2J``.
* The "arrow symbols" below the playfield are symbolized by <>^v, as
the symbols used before actually are control characters that most
VT100 terminals do not display.
* The newer version without the undocumented opcode is used.
## Commands
Use the arrow keys to move the tiles.
When two tiles with the same number touch, they merge into one.
* w, s, a, d - Alternate keys (up, down, left, right)
* CTRL-E, CTRL-X, CTRL-S, CTRL-D - Wordstar-compatible control keys
## Compile:
If using TASM, the command is: ``TASM -80 -b 2048.ASM 2048.COM``
The "Micro Z80 Assembler" was used to assemble ``2048.COM`` on Linux.
It is provided in the directory ``uz80as``, just compile it using ``make``.
The command for assembling 2048 is: ``uz80as 2048.ASM 2048.COM``.
uz80as can be found here: https://github.com/jorgicor/uz80as
The uz80as directory here is taken from the RomWBW source tree.
## License:
From original repository:
Unless otherwise specified all programs are distributed with the GNU GPL-V3 license, images, design files and other artwork are distributed under the Creative Commons Attribution-ShareAlike 3.0 license.